![]() Added an 'All Files' option to the open dialog.Major under-the-hood improvements to modernise and clean up the codebase, with increased stability and performance in mind.The zoom slider in the gfx and texture editors has been replaced with a more compact control, with +/- zoom buttons and a combobox to set the zoom %.Rearranged toolbars for palette, gfx and texturex/pnames editors.Added an option to condense the translation dialog a bit vertically at the cost of a smaller image preview frame.Now also allows Quake PAK archives to be created Creating a new archive is now done via a single 'New Archive' action, which pops up a dialog to select the archive type.Improved 'New Entry' dialog, with the ability to select the entry type and location.Entry action tool buttons are now disabled if no entry is selected.This should hopefully make it more clear that they affect the selected entries in some way Moved a bunch of toolbar buttons from the main toolbar to down next to the entry list.Buttons now correctly darken when clicked.When groups don't fit, they are instead added to a menu under an extra 'overflow' button at the end of the toolbar.No longer expand to multiple rows (was causing too many weird layout issues).Groups can now be shown on the opposite end of the toolbar.Toolbars have received a bunch of updates:.Bookmarked entries are shown with bold text.Icon size and padding is now configurable.Filter controls can now be toggled on/off.This can be reverted back to a flat list with navigation controls like in 3.1.x via Preferences Entries and directories are now shown in a tree structure for archives that support directories.The entry list has received many updates and improvements:.A new default icon set, as SVGs to allow it to scale to any size without being blurred.The full release notes for 3.2.0 can be found below:ģ.2.0 includes a 'refresh' of various parts of the UI: Since beta 4 there have been a few changes including more improvements to entry tabs and restoring of the previous handling of shift+arrow key selection in the entry list. Fixed exception in map editor texture browser when textures from TX_START/END existĪnd finally here we are, SLADE v3.2.0 is released!.Fixed parsing of Sector_SetColor/Fade in open acs scripts.Fixed boolean UDMF properties always being written to TEXTMAP even when set to false.Fixed non-vertex slopes not displaying for triangular sectors in 3d mode.Fixed crash when attempting to move a directory up/down.Fixed sorting of entry list when changing directory in list view. ![]() Fixed 'Tweak Palette' preview showing modified colours as black.Fixed a possible crash when creating a new directory.Fixed an issue where collapsed parent directories would sometimes expand after switching tabs.Fixed drag+drop of files into the entry list always importing to the root directory when in list view.(Re)implemented quick search via typing in the entry list (Windows only currently).Added the ability to drag+drop a directory into the entry list for archives that support directories.Added SRB2 game configuration and slopes support to map editor 3d mode (thanks Editor.Fixed a possible crash when saving a zip archive.As usual head to the downloads section to get it. SLADE v3.2.1 is out now, which is a minor bugfix release for the most part.
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